Its a 1997 point-and-click adventure, loosely based on the 1982 movie and is a sidequel to it.
The game takes place in post-apocalyptic dystopian future of 2019. You play as Ray McCoy, a rookie nobody took seriously, until LAPD had no choice but to give him a proper detective job, as replicants (not Roy Batty's gang) have caused the animal murder in the pet shop and other blade runners are either hospitalized or busy with their cases.
There's not much I can say about the gameplay, its all the same in the games of the genre (except for a few twists). There are things that Blade Runner does differently however, like randomized clues, randomized replicants (even you can be a replicant) and you can even ignore what Deckard and K did by not sympathizing to replicants and play by the book, or even screw both replicants and LAPD. The story of the game is pretty good, which I find to be much better than the story of Blade Runner 2049, since it has better exposition (and length to show the characters a bit more and flesh out the world).
Unlike Deckard (and K), McCoy feels more naive and green, he has some personality and it fits his character, as he just got his first serious case, instead of those boring patrols he almost fell asleep on. Speaking of characters, they're nicely written and the voice acting is pretty good (just look at the cast, they even got some actors from the film).
The music in the game mostly consists of covers of Blade Runner's soundtrack with occasional original songs, since developers at Westwood Studio had no idea who owned the rights to the music. I think it fits the videogame even better. While the visuals are rendered in 640x480 resolution, they're gorgeous and perfectly captures the vibe of the original movie (unlike the sequel) and even new places don't look out of place.
Overall, its a great movie tie-in made by fans for the fans. I've played the game through ScummVM with restored cut content enabled, which brings back a few encounters and dialogue options that were cut, but still were in the game files. And I recommend doing so as well.
Its a turn-based puzzle game, that takes place before Deus Ex: Mankind Divided's plot. Adam Jensen was sent to rescue a billionaire, who was attacked by the terrorist. Turns out, those terrorists were suspiciously well-funded by a Swiss Bank, so after saving the guy, Adam was sent to investigate who was behind the attack.
The plot doesn't matter in this type of game, as its mostly puzzle solving. You have a "grid map" with obsctacles and you have to reach from point A to point B.
Visuals are nice, music kinda fits the aesthetics, but unfortunately, its just a mobile game with a dozens of levels that graduate in difficulty. There's also a level editor, but I had a hard time looking up for levels to play.
Its not a significant game to the franchise, but one of those GO (alongside Hitman and Lara Croft) games that had its audience.
This is another 90s point-and-click adventure, based on the short story of the same name that was co-developed by Harlan Ellison himself.
You play as five remaining humans on Earth, tortured by AM (Allied Mastercomputer, or simply, AM, which actually comes from latin phrase: "Corgito ergo sum", which translates as "I think, therefore I AM") for 109 years. Your goal is to face your fears, show some humanity and become better humans than they were 109 years ago, in a sets of puzzles they get introduced to, in order to confuse AM, breach into his security, shut him down for good and die in peace.
Visuals and music are fine, if you can tolerate pixelated graphics and MIDIs. The voice acting is good, especially AM, voiced by Harlan Ellison himself, you can't convince me that there are better voice actors for AM, other than Harlan Ellison himself. Even in radio play he sounds perfect.
Even if you have read the original short story, you shouldn't rely on it much, as the game instead of completely following the novel, it changes a bunch of things and even expands the lore even more (even if it may contradict the original story).
While I don't find the game to be "scary" (its a me issue, since I don't find horrors scary anyway), I find it to be a great game. It does have a few triggering topics, since they are the part of Harlan Ellison's stories, they were always provocative. The game should be played on ScummVM, since the Unity port has a few problems that may confuse the player even more. But hey, at least you have the PDF file of the original short story as the bonus and ability to switch to the ScummVM version.
May Harlan rest in peace, he was a short grumpy man with bipolar disorder (which explains his erratic behavior), who was not only a great writer, but also a progressive man who wasn't afraid to express his opinions.
Its a puzzle game that involves portals. You play as Chell, a "lab rat" and a sole survivor in the Aperture Science. You wake up and greet by a "totally not evil robot" called GLaDOS, who puts you in the series of test chambers that involves portals, dangerous energy balls and turrets.
The plot doesn't matter as much in the game, as it does in the sequel, but at least it has someone talking to you and some bits of the environmental storytelling. Puzzle difficulty graduates with each test chamber and the game makes you think with portals.
If you remove GLaDOS, Portal Gun or portals as a concept, its a pretty forgettable game, but with such unique concepts, its actually an interesting game to play. Portal can also be modded with custom levels as well.
Its an interactive movie type of game, based on The Walking Dead comics and takes in the same universe as comics (so there are no characters from AMC's show). You play as Lee Everett, a convict who got arrested for killing his senator friend for sleeping with his wife. During the ride to the police station, the officers accidentally hit a man, causing a car crash. Officers are dead and Lee manages to get out the car to the closest house. In that house, Lee meets Clementine, a little girl, whose parents were in the hospital, as the dad was bitten by some crazy guy and can't leave because of the quarantine. Figuring out that Clementine's parents will never come back and that Clementine's babysitter is dead, Lee has to take care of Clementine.
The game consists of watching long cutscenes, picking choices and doing QTEs. The story of the game is touching and writing is pretty good, so is the comic-like artstyle the game has.
I personally don't consider it a game, but its great. The finale is very touching, it was just impossible not to cry.